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  • HOME
  • RESUME
  • FULL PORTFOLIO
  • ABOUT ME and INTERVIEWS/PANELS
  • BLOG 
    • ASK A NARRATIVE DEVELOPER
    • ASK A NARRATIVE DEVELOPER 2
    • TIPS FOR ASPIRING DEVS
    • ADVICE TO A YOUNGER ME
    • BEING UNRELIABLE
    • Q&A ABOUT QA
    • BEST WRITING ADVICE I EVER GOT
    • FULL TIME VS. CONTRACT
    • I HAVE AN IDEA FOR YOUR GAME...
    • BE WISHFUL WHAT YOU CARE FOR
    • SIDE QUEST SANITY CHECK
    • THE PERFECT SIDE QUEST
    • STORYTELLING IN GAME JAMS
    • TIPS FOR MOVING OVERSEAS
  • …  
    • HOME
    • RESUME
    • FULL PORTFOLIO
    • ABOUT ME and INTERVIEWS/PANELS
    • BLOG 
      • ASK A NARRATIVE DEVELOPER
      • ASK A NARRATIVE DEVELOPER 2
      • TIPS FOR ASPIRING DEVS
      • ADVICE TO A YOUNGER ME
      • BEING UNRELIABLE
      • Q&A ABOUT QA
      • BEST WRITING ADVICE I EVER GOT
      • FULL TIME VS. CONTRACT
      • I HAVE AN IDEA FOR YOUR GAME...
      • BE WISHFUL WHAT YOU CARE FOR
      • SIDE QUEST SANITY CHECK
      • THE PERFECT SIDE QUEST
      • STORYTELLING IN GAME JAMS
      • TIPS FOR MOVING OVERSEAS
    jjmryan@gmail.com
    • HOME
    • RESUME
    • FULL PORTFOLIO
    • ABOUT ME and INTERVIEWS/PANELS
    • BLOG 
      • ASK A NARRATIVE DEVELOPER
      • ASK A NARRATIVE DEVELOPER 2
      • TIPS FOR ASPIRING DEVS
      • ADVICE TO A YOUNGER ME
      • BEING UNRELIABLE
      • Q&A ABOUT QA
      • BEST WRITING ADVICE I EVER GOT
      • FULL TIME VS. CONTRACT
      • I HAVE AN IDEA FOR YOUR GAME...
      • BE WISHFUL WHAT YOU CARE FOR
      • SIDE QUEST SANITY CHECK
      • THE PERFECT SIDE QUEST
      • STORYTELLING IN GAME JAMS
      • TIPS FOR MOVING OVERSEAS
    • …  
      • HOME
      • RESUME
      • FULL PORTFOLIO
      • ABOUT ME and INTERVIEWS/PANELS
      • BLOG 
        • ASK A NARRATIVE DEVELOPER
        • ASK A NARRATIVE DEVELOPER 2
        • TIPS FOR ASPIRING DEVS
        • ADVICE TO A YOUNGER ME
        • BEING UNRELIABLE
        • Q&A ABOUT QA
        • BEST WRITING ADVICE I EVER GOT
        • FULL TIME VS. CONTRACT
        • I HAVE AN IDEA FOR YOUR GAME...
        • BE WISHFUL WHAT YOU CARE FOR
        • SIDE QUEST SANITY CHECK
        • THE PERFECT SIDE QUEST
        • STORYTELLING IN GAME JAMS
        • TIPS FOR MOVING OVERSEAS
      jjmryan@gmail.com
      • FULL PORTFOLIO

        Video clips of missions or cinematics that I've written

      • Missions

        Lofty Ambitions

        This is a full mission for Horizon Forbidden West. (23 pages)

         

        Voice Out of Steel (Note: this became Signal Spike)

        This is an outline of a mission for Horizon Forbidden West. (10 pages)

         

        Wonderfall XR Interactive Experience

        The opening of Wonderfall's story. The players enter the fantasy world and meet the main character, see the inciting incident for the story, and get a tutorial in the game's controls. (6 pages)

        Transmedia

        The Arch or Nothing 

        A series of "war dispatches" posted on ArenaNet's Social Media accounts as a tie-in to the Living World Season 1 finale.

         

        Shadowbox 

        A short story tie-in for the Guild Wars 2 Super Adventure Box content expansion.

         

        The Family Business

        A short story tie-in for a Guild Wars 2 Halloween event.

         

        Tales of Albion

        A transmedia promotional piece for Fable 2 documenting the Fable world's distant past, what happened between the first and second Fable games, and an travel guide to Fable 2's game world.

        Exercises

         Family Man

        A spec mission set in the Ghost of Tsushima universe. (7 pages)

         

        Someone Great

        A spec mission pitch for Dying Light 2. (3 pages)

         

        Three in an Elevator

        Video game characters meet in an elevator. Hilarity ensues (5 pages)

        Cutscenes and Dialogs

        Hunting Ground

        A tale of revenge set in the Horizon universe (2 pages)

         

        Three Comic Scenes

        A dialog treatment at Tactile for a game that became Penny & Flo. (3 pages) 

        Barks and Chatter

        Rose

        Player character brief and barks for an unreleased team shooter (Human, support template)

         

        Tassi 

        Guild Wars 2 (Asuran scholar, friendly)

         

        Bloody Prince Thorn

        Guild Wars 2 (Human murderer, hostile)

         

        The Mad King 

        Guild Wars 2 (Spirit of a demented human king, demented)

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